




About us
Spotin is a meeting point. The place where technology and science meet education and society.
Here, learning becomes a unique journey.
We organize the Panhellenic School Map Competition.
We implement interdisciplinary educational activities that blend technology with experiential learning. We train educators and students in geotechnologies and digital maps. We inspire schools and society to explore the spatial dimension of knowledge, contributing to the formation of more active citizens.
Welcome to Spotin! Are you ready to embark with us on an exciting learning journey?
What we do
- Organization of the Panhellenic Student Map Competition
- Training of teachers and students from primary to high school on geotechnologies, digital maps and geo-storytelling
- Development of open-access educational material
- Interdisciplinary learning activities
- Discovery-based, experiential learning
- 21st-century skills
- Specialization in Geographic Information Systems (GIS), digital maps and geo-storytelling in education
- Development of geo-applications
- Collaboration with university and research institutions in Greece and abroad
- Planning, submission and implementation of EU-funded projects leveraging geospatial information and digital maps
- Harnessing new technologies for the benefit of society (social innovation)
- Collaborations and networking with relevant organizations and experts for awareness raising initiatives
- Activation and engagement of local communities and stakeholders
- Shaping a new generation of active citizens
Our impact at a glance
Practice Areas
Environment
STE(A)M Education
Science & Technology
Culture
Society
Sports
Testimonials
Our Partners and Supporters















Watery routes
3nd Panhellenic Map Competition entitled “Watery Routes: Mapping the Value of Water”. See more information here.
Map Competition
See all the projects in the Digital library of the Panhellenic Map Competition here.
GeoAcademy
Spotin participates in the “GEO-Academy: Innovative digital GEO-Tools for enhancing teachers’ digital, green and spatial skills towards an effective STEAM Education for Sustainable Development” project. Read more